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LO3 macro meaning

 Three theoretical concepts Genre - conventions and how genres are used by media institutions Narrative - How stories are structured Representation - Mediation of age, sexuality, gender,class, ethnicity, regional identity and understanding of stereotypes Connotes/signifies Stereotype - oversimplified representation of a group of people Steve Neale 1980 Repetition and Difference All genres contain instances of repetition and difference, difference is essential to the economy of the genre Neale states that a product and its genre is defined by two things How much it conforms to its genres individual conventions and stereotypes. A product must match that genres conventions to be identified as a part of that genre Call of duty black ops - Genre - First person shooter the difference between black ops and other first person shooters is that it has zombies where as other games don’t  Rick Altman 1999 Generic pleasures That genres have different pleasures that entertain the audiences ...

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Diegetic sound - it is sound that is in the story/world Non - Diegetic sound - sound that is not in the story/world Sync Sound - sound that is recorded in reference to pictures Leitmotif - short, constantly recurring musical phrase associated with a particular person, phrase or idea Wild sound - sound that is recorded with no reference to pictures. Atmospheric

Elements of Planning and Pre-Production Documents

Pre-Production Document Components or elements of the pre-production document Explanation why each of the components are needed Concept Art 1)Research 2)Ideas are thought of 3)Draw a simple image from the front 4)Draw images from different viewpoints 5)They translate that into a digital format 1)So that the developers can get a feel about the style of the game and how it will look 2)So they know what the characters and environment will look like 3)They draw an image from the front so that they can see what the game will look like 4)As most games are 3D they have to think about what is all the way around the character 5)They put it on a computer so that they can use it to start working on a game Sitemap 1)Home page 2)Top level navigation 3)2nd level content 4)3rd level content The home page is where everybody starts off on a website and that is where the menu to take you to different place on the website is This is the menu of the website and it takes you to where you want to go. This i...

Media Industries and Products

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